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Mathematics For Mastery

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(based on 218 reviews)

I currently teach high school maths (and have done now for ten years). I'm in the process of sorting through my resources and will be adding more weekly!

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I currently teach high school maths (and have done now for ten years). I'm in the process of sorting through my resources and will be adding more weekly!
Halloween Puzzle Game - Escape Room Inspired Team Building Activity
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Halloween Puzzle Game - Escape Room Inspired Team Building Activity

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This printable Halloween Escape Room Game is full of fun puzzles and codes to crack. It is a great team builder activity to help foster classroom community and improve critical thinking and problem-solving skills. Introduction You are outside with your friends enjoying the crisp, autumn air of Halloween. You decide to visit the old, abandoned house on Elm Street. When you arrive, you notice the lights are on, is someone home? You approach the house to get a closer look. You decide to knock and the door falls open. You slowly enter whilst saying “trick or treat?” The door slams behind you, making you jump. It is a trap! You notice the lock on the door needs a code and a series of puzzles have appeared. Can you use your amazing code‐breaking skills to crack the puzzles and escape before the owner returns. Puzzles Students solve a series of puzzles. As students crack the puzzles they will reveal numbers to complete their answer sheet. There are 9 puzzles to complete in total. See the preview for the full range of puzzles.
Halloween Escape Room Inspired Team Building Activity - Puzzle Game
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Halloween Escape Room Inspired Team Building Activity - Puzzle Game

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his printable Halloween Escape Room Game is full of fun puzzles and codes to crack. It is a great team builder activity to help foster classroom community and improve critical thinking and problem-solving skills. Introduction You are enjoying a Halloween party at school with your friends. You have played a few rounds of Halloween Truth or Scare and won a prize for your score on the Pumpkin Pong game. You and your friends decide to have a go at the guess and feel mystery boxes. Your teacher insists you all put on blindfolds before putting your hands in. As you feel around in the box labelled “Dracula Teeth” you hear a loud bag. You remove your blindfold to find everyone has disappeared. You try the door but it is locked! You notice the lock on the door needs a code and a series of puzzles have appeared. Can you use your amazing code‐breaking skills to crack the puzzles and unlock the door? Puzzles Students solve a series of puzzles. As students crack the puzzles they will reveal numbers to complete their answer sheet. There are 9 puzzles to complete in total. See the preview for the full range of puzzles.
Pirate Robbery Mystery Game
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Pirate Robbery Mystery Game

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A robbery was committed last night from Captain Morgan’s pirate ship. As his trusted first mate, you must identify the thief. You have the names and details of 32 suspects who were in the area when the crime took place. The thief is one of them. There were five witnesses to the robbery. Each witness has left you a clue. The clues have been given in code so that only you, with your amazing code‐breaking skills, will be able to crack them and solve the crime. You can decode the clues in any order you wish. Every time you solve a clue you will be able to eliminate half of the suspects from the list, until you are left with just one. Who is the thief? Extra Ideas For groups or pupils who solve the mystery quicker than others why not have them write a secret message of their own for their classmates to decode. You could have some keys printed out for them to use (e.g. Morse code, pig pen cipher, braille, semaphore etc… these are easily found with a quick web search) You could suggest they hide a message in a passage of text (e.g. have their message in capitals or back words letters with in text) or for it to be read left to right. They could design their own code / create symbols for each letter of the alphabet and use it to wrote a secret message.
Chocolate Factory Robbery Mystery Game
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Chocolate Factory Robbery Mystery Game

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A robbery was committed at the Chocolate Factory. As the highest-ranking crime detective, you must solve the crime and find out who the thief is. You have the names and details of 32 suspects who were in the area when the crime took place. The thief is one of them. There were five witnesses to the robbery. Each witness has left you a coded clue, so that only you, with your amazing code‐breaking skills, will be able to crack them and solve the crime. You can decode the clues in any order you wish. Every time you solve a clue you will be able to eliminate half of the suspects from the list, until you are left with just one. Who is the thief? Game Play The robbery mystery takes approximately 30 minutes based on players’ experience, skill, age and group size. Extra Ideas For groups or pupils who solve the mystery quicker than others why not have them write a secret message of their own for their classmates to decode. You could have some keys printed out for them to use (e.g. Morse code, pig pen cipher, braille, semaphore etc… these are easily found with a quick web search) You could suggest they hide a message in a passage of text (e.g. have their message in capitals or back words letters with in text) or for it to be read left to right. They could design their own code / create symbols for each letter of the alphabet and use it to wrote a secret message.
Easter Robbery Mystery Game
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Easter Robbery Mystery Game

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A robbery was committed last night. All the Easter chocolate was stolen from the store cupboard. As the highest-ranking crime detective, you must solve the crime and find out who the thief is. You have the names and details of 32 suspects who were in the area when the crime took place. The thief is one of them. There were five witnesses to the robbery. Each witness has left you a clue. The clues have been given in code so that only you, with your amazing code‐breaking skills, will be able to crack them and solve the crime. You can decode the clues in any order you wish. Every time you solve a clue you will be able to eliminate some suspects. Each clue will remove half of the suspects from the list, until you are left with just one. Who is the thief? Game Play The robbery mystery takes approximately 30 minutes based on players’ experience, skill, age and group size. Extra Ideas For groups or pupils who solve the mystery quicker than others why not have them write a secret message of their own for their classmates to decode. You could have some keys printed out for them to use (e.g. Morse code, pig pen cipher, braille, semaphore etc… these are easily found with a quick web search) You could suggest they hide a message in a passage of text (e.g. have their message in capitals or back words letters with in text) or for it to be read left to right. They could design their own code / create symbols for each letter of the alphabet and use it to wrote a secret message.
Christmas Robbery Mystery Game
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Christmas Robbery Mystery Game

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Santa had just finished putting all of the toys onto his sleigh. He then returned home to enjoy a well-deserved treat. As Santa went to fetch his treat, he noticed the plate was empty. Someone had stolen his treat! As Santa’s highest-ranking Christmas Elf, you must solve the crime and find out who stole Santa’s treat. You have the names and details of 32 suspects who were in the area when the crime took place. The thief is one of them. There were five witnesses to the robbery. Each witness has left you a clue. The clues have been given in code so that only you, with your amazing code‐breaking skills, will be able to crack them and solve the crime. You can decode the clues in any order you wish. Every time you solve a clue you can eliminate some suspects. Each clue will remove half of the suspects from the list, until you are left with just one… Who is the thief? Game Play The robbery mystery takes approximately 30 minutes based on players’ experience, skill, age and group size. Extra Ideas For groups or pupils who solve the mystery quicker than others why not have them write a secret message of their own for their classmates to decode. You could have some keys printed out for them to use (e.g. Morse code, pig pen cipher, braille, semaphore etc… these are easily found with a quick web search) You could suggest they hide a message in a passage of text (e.g. have their message in capitals or back words letters with in text) or for it to be read left to right. They could design their own code / create symbols for each letter of the alphabet and use it to wrote a secret message.